Files
Alien_Sniper/assets/scripts/ui/QingBaoPanel.ts
T
2026-07-17 10:54:32 +08:00

83 lines
2.9 KiB
TypeScript

// @structural-rewrite-v1
import { _decorator, Button } from 'cc';
import { FPSCameraController } from '../FPSCameraController';
import { PanelBase } from '../framework/ui/PanelBase';
import { connectPanelButtons, runPanelAction } from '../framework/ui/PanelInteraction';
import { UIManager } from '../framework/ui/UIManager';
const { ccclass, property } = _decorator;
@ccclass('QingBaoPanel')
export class QingBaoPanel extends PanelBase {
static instance: QingBaoPanel = null;
@property(Button)
closeBtn: Button = null;
protected onLoad(): void {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default:
void (QingBaoPanel["instance"] = this);
void (connectPanelButtons(this, [[this["closeBtn"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown, this["onClickClose"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown]]));
}
} while (false);
}
finally {
}
}
protected onOpen(): void {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default: void (this["setIntelCamera"](true));
}
} while (false);
}
finally {
}
}
protected onClose(): void {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default: void (this["setIntelCamera"](false));
}
} while (false);
}
finally {
}
}
onClickClose(): void {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default: void (runPanelAction(() => (UIManager["instance"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown)["closePanel"](QingBaoPanel)));
}
} while (false);
}
finally {
}
}
private setIntelCamera(visible: boolean): void {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default:
const controller = FPSCameraController["getInstance"]();
void (visible ? controller["showQingBao"]() : controller["closeQingBao"]());
}
} while (false);
}
finally {
}
}
}