cc.Class({ extends: cc.Component, properties: {}, start: function () { var e = this.node.getComponent(sp.Skeleton); this.changeCloth(e, "Leg_R2", "Leg", "update/Leg_L"); }, changeCloth: function (e, o, t, i) { console.log("change cloth:", o, t, i); var n = e.findSlot(o); var a = e.skeletonData.getRuntimeData(); var c = a.findSkin(t); var s = a.findSlotIndex(o); var l = c.getAttachment(s, i); n.setAttachment(l); } });