cc.Class({ extends: cc.Component, properties: { oknum: { default: 0, type: null, displayName: "成功数" }, eventNode_over: { default: [], type: cc.Node, displayName: "结束事件节点" } }, start: function () { this.finshiNmu = []; cc.global.levelCount = this; }, jiance: function () { cc.global.Source.onPlayBtnEffect("ok"); console.log("走几遍" + this.finshiNmu.length); if (this.finshiNmu.length == this.oknum) { console.log("走几遍"); for (var e = 0; e < this.eventNode_over.length; e++) { cc.global.gamewin = true; this.eventNode_over[e] && this.eventNode_over[e].switchEvent(); } } } });