cc.Class({ extends: cc.Component, properties: {}, start: function () { var e = this; setTimeout(function () { e.jiance(); }, 2e3); }, jiance: function () { var e = cc.sys.localStorage.getItem("user"); if (undefined == e || null == e || 0 == e.length) { console.log("新用户"); cc.director.loadScene("UserScence"); } else { console.log("老用户"); cc.director.loadScene("GameLoad"); } } });