cc.Class({ extends: cc.Component, properties: { showNode: cc.Node }, start: function () { cc.global.guochang = this; }, showZhuanchang: function (e) { var o = this; this.node.active = true; this.showNode.active = true; this.getComponent(cc.Animation).play(); setTimeout(function () { if (e) { e(); e = null; } cc.global.Source.onPlayGameEffect("zhuanchang"); }, 450); setTimeout(function () { o.showNode.active = false; }, 1e3); } });