cc.Class({ extends: cc.Component, properties: {}, start: function () { var e = this; e.node.active = false; if (GlobData.isUcMiNiGame || GlobData.is4399MiNiGame && !window.H5Box) { setTimeout(function () { e.node.active = true; }, 3e3); } else if (window.GameConfig.closebtnYC) { setTimeout(function () { e.node.active = true; }, 3e3); } else { e.node.active = true; } } });