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Alien_Sniper/temp/programming/packer-driver/targets/preview/chunks/04/04ba8e78fd81d85f3e686fe17aa3fb20ac8c65fa.js
T
2026-07-14 11:44:07 +08:00

64 lines
1.6 KiB
JavaScript

System.register(["cc"], function (_export, _context) {
"use strict";
var _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, js, LevelConfig, Weapon, _crd;
function setClassName() {
js.setClassName("LevelConfig", LevelConfig);
js.setClassName("Weapon", Weapon);
}
_export({
LevelConfig: void 0,
Weapon: void 0,
setClassName: setClassName
});
return {
setters: [function (_cc) {
_cclegacy = _cc.cclegacy;
__checkObsolete__ = _cc.__checkObsolete__;
__checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
js = _cc.js;
}],
execute: function () {
_crd = true;
_cclegacy._RF.push({}, "11507+TDL5CuoT4MI/jLlEN", "ConfigData", undefined); // This file is auto-generated. Do not modify manually.
__checkObsolete__(['js']);
_export("LevelConfig", LevelConfig = class LevelConfig {
constructor() {
this.id = void 0;
this.env = void 0;
this.enemy = void 0;
this.aimFov = void 0;
}
});
_export("Weapon", Weapon = class Weapon {
constructor() {
this.id = void 0;
this.prefab = void 0;
this.point = void 0;
this.coin = void 0;
this.gunName = void 0;
this.spriteName = void 0;
}
});
window.ConfigData = window.ConfigData || {};
window.ConfigData['LevelConfig'] = LevelConfig;
window.ConfigData['Weapon'] = Weapon;
_cclegacy._RF.pop();
_crd = false;
}
};
});
//# sourceMappingURL=04ba8e78fd81d85f3e686fe17aa3fb20ac8c65fa.js.map