Files
Alien_Sniper/assets/scripts/ui/QingBaoPanel.ts
T
2026-07-14 11:44:07 +08:00

41 lines
1.2 KiB
TypeScript

import { _decorator, Button, Component, EventTouch, Input, input, instantiate, Node, Prefab } from 'cc';
import { PanelBase } from '../framework/ui/PanelBase';
import { FPSCameraController } from '../FPSCameraController';
import { GameController } from '../GameController';
import { TargetIconItem } from './TargetIconItem';
import { EventCenter } from '../EventCenter';
import { UIManager } from '../framework/ui/UIManager';
import { AudioMgr } from '../framework/audio/AudioMgr';
import { AssetController } from '../AssetController';
import { PlayPanel } from './PlayPanel';
const { ccclass, property } = _decorator;
@ccclass('QingBaoPanel')
export class QingBaoPanel extends PanelBase {
static instance: QingBaoPanel = null
@property(Button)
closeBtn: Button = null;
onLoad() {
QingBaoPanel.instance = this
this.closeBtn.node.on(Button.EventType.CLICK, this.onClickClose, this);
}
onClickClose() {
AudioMgr.inst.playOneShot(AssetController.instance.click)
UIManager.instance.closePanel(QingBaoPanel)
}
protected onOpen(): void {
FPSCameraController.getInstance().showQingBao()
}
protected onClose(): void {
FPSCameraController.getInstance().closeQingBao()
}
}