Files
Alien_Sniper/assets/scripts/framework/ui/UIManager.ts
T
2026-07-14 11:44:07 +08:00

57 lines
1.6 KiB
TypeScript

import { _decorator, Node, director, resources, instantiate, Canvas, Component, js } from 'cc';
import { PanelBase } from './PanelBase';
const { ccclass, property } = _decorator;
@ccclass('UIManager')
export class UIManager extends Component {
static instance: UIManager
private panels: Map<string, PanelBase> = new Map();
@property({ type: Node })
uiRoot: Node = null;
onLoad() {
UIManager.instance = this;
}
// 打开UI面板
public async openPanel<T extends PanelBase>(panelClass: new () => T): Promise<T> {
const panelName = js.getClassName(panelClass);
if (!this.panels.has(panelName)) {
let panelNode = PanelBase.LoadPanel(`ui/${js.getClassName(panelClass)}`, this.uiRoot)
let newPanel = (await panelNode).getComponent(PanelBase)
this.panels.set(panelName, newPanel);
}
const existingPanel = this.panels.get(panelName);
if (existingPanel) {
existingPanel.open();
return existingPanel as T;
}
}
// 关闭UI面板
public closePanel<T extends PanelBase>(panelClass: new () => T): void {
const panelName = js.getClassName(panelClass);
if (this.panels.has(panelName)) {
const panel = this.panels.get(panelName);
if (panel) {
panel.close();
this.panels.delete(panelName);
}
}
}
// 关闭所有面板
public closeAllPanels(): void {
this.panels.forEach(panel => {
console.log("关闭页面", panel.node.name)
panel.close();
});
this.panels.clear();
}
}