2026-7-14 11:35:20 - log: Load engine in D:\ProgramData\cocos\editors\Creator\3.8.3\resources\resources\3d\engine 2026-7-14 11:35:20 - log: Profile changed: engine (modules.includeModules: 2d,3d,animation,audio,base,gfx-webgl,marionette,meshopt,particle,physics-cannon,primitive,profiler,skeletal-animation,tween,ui) 2026-7-14 11:35:20 - log: Register native engine in D:\ProgramData\cocos\editors\Creator\3.8.3\resources\resources\3d\engine\native 2026-7-14 11:35:21 - log: Request namespace: device-list 2026-7-14 11:35:28 - warn: failed to connect login server due to request timeout 2026-7-14 11:35:55 - log: [Scene] meshopt wasm decoder initialized 2026-7-14 11:35:55 - log: [Scene] [box2d]:box2d wasm lib loaded. 2026-7-14 11:35:55 - log: [Scene] [bullet]:bullet wasm lib loaded. 2026-7-14 11:35:55 - log: [Scene] [PHYSICS]: using builtin. 2026-7-14 11:35:55 - log: [Scene] Cocos Creator v3.8.3 2026-7-14 11:35:55 - info: [Scene] Forward render pipeline initialized. 2026-7-14 11:35:55 - log: [Scene] [PHYSICS]: switch from builtin to cannon.js. 2026-7-14 11:35:55 - log: [Scene] [PHYSICS2D]: switch from box2d-wasm to builtin.