2026-7-15 17:08:45 - log: Load engine in D:\ProgramData\cocos\editors\Creator\3.8.3\resources\resources\3d\engine 2026-7-15 17:08:45 - log: Profile changed: engine (modules.includeModules: 2d,3d,animation,audio,base,gfx-webgl,marionette,meshopt,particle,physics-cannon,primitive,profiler,skeletal-animation,tween,ui) 2026-7-15 17:08:45 - log: Register native engine in D:\ProgramData\cocos\editors\Creator\3.8.3\resources\resources\3d\engine\native 2026-7-15 17:08:46 - log: Request namespace: device-list 2026-7-15 17:08:50 - log: [Funplay Cocos MCP] Extension loading... 2026-7-15 17:08:50 - log: [Funplay Cocos MCP] Runtime config loaded: host=127.0.0.1, port=8765, profile=full, autostart=true 2026-7-15 17:08:50 - log: [Funplay Cocos MCP] Autostart is enabled, starting MCP server. 2026-7-15 17:08:50 - log: [Funplay Cocos MCP] Starting MCP server... 2026-7-15 17:08:50 - log: [Funplay Cocos MCP] Runtime config loaded: host=127.0.0.1, port=8765, profile=full, autostart=true 2026-7-15 17:08:50 - log: [Funplay Cocos MCP Server] Creating HTTP server on 127.0.0.1:8765... 2026-7-15 17:08:50 - log: [Funplay Cocos MCP Server] Listening on http://127.0.0.1:8765/ 2026-7-15 17:08:50 - log: [Funplay Cocos MCP] MCP server started at http://127.0.0.1:8765/ 2026-7-15 17:08:50 - log: [Funplay Cocos MCP] If this tool saves you time, please consider giving it a Star on GitHub: https://github.com/FunplayAI/funplay-cocos-mcp 2026-7-15 17:08:50 - log: [Funplay Cocos MCP] Checking GitHub for newer Funplay Cocos MCP releases. 2026-7-15 17:08:52 - warn: [Funplay Cocos MCP Server] Rejected GET /: SSE GET streams are not supported. 2026-7-15 17:08:52 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/oauth-protected-resource: SSE GET streams are not supported. 2026-7-15 17:08:52 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/oauth-authorization-server: SSE GET streams are not supported. 2026-7-15 17:08:52 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/openid-configuration: SSE GET streams are not supported. 2026-7-15 17:08:53 - info: [PreviewInEditor] preview process is ready 2026-7-15 17:08:53 - warn: failed to connect login server due to request timeout 2026-7-15 17:08:54 - log: [Scene] meshopt wasm decoder initialized 2026-7-15 17:08:54 - log: [Scene] [box2d]:box2d wasm lib loaded. 2026-7-15 17:08:54 - log: [Scene] [bullet]:bullet wasm lib loaded. 2026-7-15 17:08:54 - log: [Scene] [PHYSICS]: using builtin. 2026-7-15 17:08:54 - log: [Scene] Cocos Creator v3.8.3 2026-7-15 17:08:54 - info: [Scene] Forward render pipeline initialized. 2026-7-15 17:08:55 - log: [Scene] [PHYSICS]: switch from builtin to cannon.js. 2026-7-15 17:08:55 - log: [Scene] [PHYSICS2D]: switch from box2d-wasm to builtin. 2026-7-15 17:08:55 - warn: [Funplay Cocos MCP] Update check failed: Update check timed out after 5000ms. 2026-7-15 17:09:51 - warn: [Funplay Cocos MCP Server] Rejected GET /: SSE GET streams are not supported. 2026-7-15 17:09:51 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/oauth-protected-resource: SSE GET streams are not supported. 2026-7-15 17:09:51 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/oauth-authorization-server: SSE GET streams are not supported. 2026-7-15 17:09:51 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/openid-configuration: SSE GET streams are not supported. 2026-7-15 17:18:43 - log: [PreviewInEditor] meshopt wasm decoder initialized 2026-7-15 17:18:43 - log: [PreviewInEditor] [box2d]:box2d wasm lib loaded. 2026-7-15 17:18:43 - log: [PreviewInEditor] [bullet]:bullet wasm lib loaded. 2026-7-15 17:18:43 - log: [PreviewInEditor] [PHYSICS]: using builtin. 2026-7-15 17:18:43 - log: [PreviewInEditor] Cocos Creator v3.8.3 2026-7-15 17:18:43 - info: [PreviewInEditor] Forward render pipeline initialized. 2026-7-15 17:18:44 - log: [PreviewInEditor] [PHYSICS]: switch from builtin to cannon.js. 2026-7-15 17:18:44 - log: [PreviewInEditor] [PHYSICS2D]: switch from box2d-wasm to builtin. 2026-7-15 17:18:45 - log: [PreviewInEditor] 修改屏幕分辨率 1.7777777777777777 Rect { x: 469, y: 0, width: 562.5, height: 1000 } View { _id: 'view', _priority: 0, _executeInEditMode: false, _callbackTable: [Object: null prototype] { 'design-resolution-changed': CallbackList { callbackInfos: [Array], isInvoking: false, containCanceled: false }, 'canvas-resize': CallbackList { callbackInfos: [Array], isInvoking: false, containCanceled: false } }, _designResolutionSize: Size { width: 1080, height: 1920 }, _scaleX: 0.5208333333333334, _scaleY: 0.5208333333333334, _viewportRect: Rect { x: 469, y: 0, width: 562.5, height: 1000 }, _visibleRect: Rect { x: 0, y: 0, width: 1080, height: 1919.9999999999998 }, _autoFullScreen: false, _retinaEnabled: false, _resizeCallback: null, _resolutionPolicy: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: ShowAll { name: 'ShowAll', _result: [Object] } }, _rpExactFit: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: ExactFit { name: 'ExactFit', _result: [Object] } }, _rpShowAll: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: ShowAll { name: 'ShowAll', _result: [Object] } }, _rpNoBorder: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: NoBorder { name: 'NoBorder', _result: [Object] } }, _rpFixedHeight: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: FixedHeight { name: 'FixedHeight', _result: [Object] } }, _rpFixedWidth: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: FixedWidth { name: 'FixedWidth', _result: [Object] } } } 2026-7-15 17:18:45 - log: [PreviewInEditor] 修改屏幕分辨率 适配屏幕宽高 2026-7-15 17:18:45 - log: [PreviewInEditor] 倒计时足够 2026-7-15 17:18:45 - log: [PreviewInEditor] 体力超过上线 2026-7-15 17:18:45 - log: [PreviewInEditor] 是否有类 { LevelConfig: [class LevelConfig], Weapon: [class Weapon] } LevelConfig [class LevelConfig] 2026-7-15 17:18:45 - log: [PreviewInEditor] 设置data LevelConfig LevelConfig 2026-7-15 17:18:45 - log: [PreviewInEditor] 是否有类 { LevelConfig: [class LevelConfig], Weapon: [class Weapon] } Weapon [class Weapon] 2026-7-15 17:18:45 - log: [PreviewInEditor] 设置data Weapon Weapon 2026-7-15 17:18:45 - log: [PreviewInEditor] 修改屏幕分辨率 0.6666666666666666 Rect { x: 0, y: 0, width: 1500, height: 1000 } View { _id: 'view', _priority: 0, _executeInEditMode: false, _callbackTable: [Object: null prototype] { 'design-resolution-changed': CallbackList { callbackInfos: [Array], isInvoking: false, containCanceled: false }, 'canvas-resize': CallbackList { callbackInfos: [Array], isInvoking: false, containCanceled: false } }, _designResolutionSize: Size { width: 1080, height: 1920 }, _scaleX: 1.3888888888888888, _scaleY: 0.5208333333333334, _viewportRect: Rect { x: 0, y: 0, width: 1500, height: 1000 }, _visibleRect: Rect { x: 0, y: 0, width: 1080, height: 1919.9999999999998 }, _autoFullScreen: false, _retinaEnabled: false, _resizeCallback: null, _resolutionPolicy: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: ExactFit { name: 'ExactFit', _result: [Object] } }, _rpExactFit: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: ExactFit { name: 'ExactFit', _result: [Object] } }, _rpShowAll: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: ShowAll { name: 'ShowAll', _result: [Object] } }, _rpNoBorder: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: NoBorder { name: 'NoBorder', _result: [Object] } }, _rpFixedHeight: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: FixedHeight { name: 'FixedHeight', _result: [Object] } }, _rpFixedWidth: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: FixedWidth { name: 'FixedWidth', _result: [Object] } } } 2026-7-15 17:18:45 - log: [PreviewInEditor] 修改屏幕分辨率 适配屏幕宽高 2026-7-15 17:18:45 - log: [PreviewInEditor] 修改屏幕分辨率 1.7790927021696252 Rect { x: 0, y: 0, width: 507, height: 902 } View { _id: 'view', _priority: 0, _executeInEditMode: false, _callbackTable: [Object: null prototype] { 'design-resolution-changed': CallbackList { callbackInfos: [Array], isInvoking: false, containCanceled: false }, 'canvas-resize': CallbackList { callbackInfos: [Array], isInvoking: false, containCanceled: false } }, _designResolutionSize: Size { width: 1080, height: 720 }, _scaleX: 0.46944444444444444, _scaleY: 1.2527777777777778, _viewportRect: Rect { x: 0, y: 0, width: 507, height: 902 }, _visibleRect: Rect { x: 0, y: 0, width: 1080, height: 720 }, _autoFullScreen: false, _retinaEnabled: false, _resizeCallback: null, _resolutionPolicy: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: ExactFit { name: 'ExactFit', _result: [Object] } }, _rpExactFit: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: ExactFit { name: 'ExactFit', _result: [Object] } }, _rpShowAll: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: ShowAll { name: 'ShowAll', _result: [Object] } }, _rpNoBorder: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: NoBorder { name: 'NoBorder', _result: [Object] } }, _rpFixedHeight: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: FixedHeight { name: 'FixedHeight', _result: [Object] } }, _rpFixedWidth: ResolutionPolicy { name: 'ResolutionPolicy', _containerStrategy: EqualToFrame { name: 'EqualToFrame' }, _contentStrategy: FixedWidth { name: 'FixedWidth', _result: [Object] } } } 2026-7-15 17:18:45 - log: [PreviewInEditor] 修改屏幕分辨率 适配屏幕宽度 2026-7-15 17:18:45 - log: [PreviewInEditor] [ Weapon { id: 1, prefab: 'Wep_HandGun', point: 'HandGun', coin: 0, gunName: '沙漠之鹰', spriteName: 'WEP_HandGun' }, Weapon { id: 2, prefab: 'Wep_Rifle_1', point: 'Rifle', coin: 1000, gunName: 'M4A1', spriteName: 'WEP_M4A1 copy' }, Weapon { id: 3, prefab: 'Wep_Rifle_2', point: 'Rifle', coin: 1000, gunName: '隐匿杀手', spriteName: 'WEP_Rifle_2' }, Weapon { id: 4, prefab: 'Wep_Rifle_3', point: 'Rifle', coin: 1000, gunName: '裁决者', spriteName: 'WEP_Rifle_3' }, Weapon { id: 5, prefab: 'Wep_Rifle_4', point: 'Rifle', coin: 1000, gunName: '破晓突袭', spriteName: 'WEP_Rifle_4' }, Weapon { id: 6, prefab: 'Wep_Sniper_AWP', point: 'Rifle', coin: 2500, gunName: 'AWP', spriteName: 'WEP_Sniper_AWP' }, Weapon { id: 7, prefab: 'Wep_Rifle_98k', point: 'Rifle', coin: 2500, gunName: '98K', spriteName: 'WEP_98k' }, Weapon { id: 8, prefab: 'Wep_Sniper_01', point: 'Rifle', coin: 3000, gunName: '星耀战隼', spriteName: 'WEP_Sniper_1' } ] 2026-7-15 17:18:45 - log: [PreviewInEditor] [class Weapon] 2026-7-15 17:18:45 - log: [PreviewInEditor] Weapon 2026-7-15 17:18:45 - log: [PreviewInEditor] Map(2) { 'LevelConfig' => [ LevelConfig { id: 1, env: 'env_level1', enemy: 'enemy_level1', aimFov: 25 }, LevelConfig { id: 2, env: 'env_level1', enemy: 'enemy_level2', aimFov: 25 }, LevelConfig { id: 3, env: 'env_level2_Muyou', enemy: 'enemy_level3', aimFov: 25 }, LevelConfig { id: 4, env: 'env_level2_Muyou', enemy: 'enemy_level4', aimFov: 25 }, LevelConfig { id: 5, env: 'env_level2_Muyou', enemy: 'enemy_level5', aimFov: 25 }, LevelConfig { id: 6, env: 'env_level3_Muyou', enemy: 'enemy_level6', aimFov: 25 }, LevelConfig { id: 7, env: 'env_level3_Muyou', enemy: 'enemy_level7', aimFov: 15 }, LevelConfig { id: 8, env: 'env_level4_Muyou', enemy: 'enemy_level8', aimFov: 15 }, LevelConfig { id: 9, env: 'env_level4_Muyou', enemy: 'enemy_level9', aimFov: 10 }, LevelConfig { id: 10, env: 'env_level5_Muyou', enemy: 'enemy_level10', aimFov: 10 }, LevelConfig { id: 11, env: 'env_level5_Muyou', enemy: 'enemy_level11', aimFov: 7 }, LevelConfig { id: 12, env: 'env_level3_Muyou', enemy: 'enemy_level12', aimFov: 20 }, LevelConfig { id: 13, env: 'env_level4_Muyou', enemy: 'enemy_level13', aimFov: 10 }, LevelConfig { id: 14, env: 'env_level2_Muyou', enemy: 'enemy_level14', aimFov: 10 }, LevelConfig { id: 15, env: 'env_level6_Muyou', enemy: 'enemy_level15', aimFov: 7 }, LevelConfig { id: 16, env: 'env_level6_Muyou', enemy: 'enemy_level16', aimFov: 7 }, LevelConfig { id: 17, env: 'env_level5_Muyou', enemy: 'enemy_level17', aimFov: 7 }, LevelConfig { id: 18, env: 'env_level4_Muyou', enemy: 'enemy_level18', aimFov: 10 }, LevelConfig { id: 19, env: 'env_level3_Muyou', enemy: 'enemy_level19', aimFov: 10 }, LevelConfig { id: 20, env: 'env_level4_Muyou', enemy: 'enemy_level20', aimFov: 10 }, LevelConfig { id: 21, env: 'env_level6_Muyou', enemy: 'enemy_level21', aimFov: 6 }, LevelConfig { id: 22, env: 'env_level6_Muyou', enemy: 'enemy_level22', aimFov: 6 }, LevelConfig { id: 23, env: 'env_level7_Muyou', enemy: 'enemy_level23', aimFov: 7 }, LevelConfig { id: 24, env: 'env_level7_Muyou', enemy: 'enemy_level24', aimFov: 7 }, LevelConfig { id: 25, env: 'env_level4_Muyou', enemy: 'enemy_level25', aimFov: 10 }, LevelConfig { id: 26, env: 'env_level4_Muyou', enemy: 'enemy_level26', aimFov: 10 }, LevelConfig { id: 27, env: 'env_level7_Muyou', enemy: 'enemy_level27', aimFov: 5 }, LevelConfig { id: 28, env: 'env_level7_Muyou', enemy: 'enemy_level28', aimFov: 5 }, LevelConfig { id: 29, env: 'env_level5_Muyou', enemy: 'enemy_level29', aimFov: 5 }, LevelConfig { id: 30, env: 'env_level6_Muyou', enemy: 'enemy_level30', aimFov: 5 }, LevelConfig { id: 31, env: 'env_level7_Muyou', enemy: 'enemy_level31', aimFov: 5 }, LevelConfig { id: 32, env: 'env_level5_Muyou', enemy: 'enemy_level32', aimFov: 10 }, LevelConfig { id: 33, env: 'env_level4_Muyou', enemy: 'enemy_level33', aimFov: 10 }, LevelConfig { id: 34, env: 'env_level4_Muyou', enemy: 'enemy_level34', aimFov: 5 }, LevelConfig { id: 35, env: 'env_level6_Muyou', enemy: 'enemy_level35', aimFov: 5 }, LevelConfig { id: 36, env: 'env_level7_Muyou', enemy: 'enemy_level36', aimFov: 5 }, LevelConfig { id: 37, env: 'env_level7_Muyou', enemy: 'enemy_level37', aimFov: 5 }, LevelConfig { id: 38, env: 'env_level2_Muyou', enemy: 'enemy_level38', aimFov: 10 }, LevelConfig { id: 39, env: 'env_level3_Muyou', enemy: 'enemy_level39', aimFov: 10 }, LevelConfig { id: 40, env: 'env_level4_Muyou', enemy: 'enemy_level40', aimFov: 5 } ], 'Weapon' => [ Weapon { id: 1, prefab: 'Wep_HandGun', point: 'HandGun', coin: 0, gunName: '沙漠之鹰', spriteName: 'WEP_HandGun' }, Weapon { id: 2, prefab: 'Wep_Rifle_1', point: 'Rifle', coin: 1000, gunName: 'M4A1', spriteName: 'WEP_M4A1 copy' }, Weapon { id: 3, prefab: 'Wep_Rifle_2', point: 'Rifle', coin: 1000, gunName: '隐匿杀手', spriteName: 'WEP_Rifle_2' }, Weapon { id: 4, prefab: 'Wep_Rifle_3', point: 'Rifle', coin: 1000, gunName: '裁决者', spriteName: 'WEP_Rifle_3' }, Weapon { id: 5, prefab: 'Wep_Rifle_4', point: 'Rifle', coin: 1000, gunName: '破晓突袭', spriteName: 'WEP_Rifle_4' }, Weapon { id: 6, prefab: 'Wep_Sniper_AWP', point: 'Rifle', coin: 2500, gunName: 'AWP', spriteName: 'WEP_Sniper_AWP' }, Weapon { id: 7, prefab: 'Wep_Rifle_98k', point: 'Rifle', coin: 2500, gunName: '98K', spriteName: 'WEP_98k' }, Weapon { id: 8, prefab: 'Wep_Sniper_01', point: 'Rifle', coin: 3000, gunName: '星耀战隼', spriteName: 'WEP_Sniper_1' } ] } 2026-7-15 17:18:45 - log: [PreviewInEditor] 刷新 1 1 1 0 2026-7-15 17:23:57 - warn: [Funplay Cocos MCP Server] Rejected GET /: SSE GET streams are not supported. 2026-7-15 17:23:57 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/oauth-protected-resource: SSE GET streams are not supported. 2026-7-15 17:23:57 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/oauth-authorization-server: SSE GET streams are not supported. 2026-7-15 17:23:57 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/openid-configuration: SSE GET streams are not supported. 2026-7-15 17:24:06 - warn: [Funplay Cocos MCP Server] Rejected GET /: SSE GET streams are not supported. 2026-7-15 17:24:06 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/oauth-protected-resource: SSE GET streams are not supported. 2026-7-15 17:24:06 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/oauth-authorization-server: SSE GET streams are not supported. 2026-7-15 17:24:06 - warn: [Funplay Cocos MCP Server] Rejected GET /.well-known/openid-configuration: SSE GET streams are not supported.