{ "__type__": "cc.JsonAsset", "_name": "Weapon", "_objFlags": 0, "__editorExtras__": {}, "_native": "", "json": [ { "id": 1, "prefab": "Wep_HandGun", "point": "HandGun", "coin": 0, "gunName": "沙漠之鹰", "spriteName": "WEP_HandGun" }, { "id": 2, "prefab": "Wep_Rifle_1", "point": "Rifle", "coin": 1000, "gunName": "M4A1", "spriteName": "WEP_M4A1 copy" }, { "id": 3, "prefab": "Wep_Rifle_2", "point": "Rifle", "coin": 1000, "gunName": "隐匿杀手", "spriteName": "WEP_Rifle_2" }, { "id": 4, "prefab": "Wep_Rifle_3", "point": "Rifle", "coin": 1000, "gunName": "裁决者", "spriteName": "WEP_Rifle_3" }, { "id": 5, "prefab": "Wep_Rifle_4", "point": "Rifle", "coin": 1000, "gunName": "破晓突袭", "spriteName": "WEP_Rifle_4" }, { "id": 6, "prefab": "Wep_Sniper_AWP", "point": "Rifle", "coin": 2500, "gunName": "AWP", "spriteName": "WEP_Sniper_AWP" }, { "id": 7, "prefab": "Wep_Rifle_98k", "point": "Rifle", "coin": 2500, "gunName": "98K", "spriteName": "WEP_98k" }, { "id": 8, "prefab": "Wep_Sniper_01", "point": "Rifle", "coin": 3000, "gunName": "星耀战隼", "spriteName": "WEP_Sniper_1" } ] }