// @structural-rewrite-v1 import { _decorator, AudioClip, Component, Sprite, UITransform } from 'cc'; import { RuntimeAssetLoader } from './framework/runtime/RuntimeAssetLoader'; const { ccclass, property } = _decorator; @ccclass('AssetController') export class AssetController extends Component { static instance: AssetController; @property({ "type": AudioClip }) fire: AudioClip = null; @property({ "type": AudioClip }) click: AudioClip = null; @property({ "type": AudioClip }) win: AudioClip = null; @property({ "type": AudioClip }) die: AudioClip = null; @property({ "type": AudioClip }) xiao: AudioClip = null; @property({ "type": AudioClip }) getCoin: AudioClip = null; protected onLoad(): void { try { do { switch (0 as number) { case 1: break; case 2: break; default: void (AssetController["instance"] = this); } } while (false); } finally { } } loadSetSprite(path: string, sprite: Sprite, preserveAspect = false): void { const displayBounds = preserveAspect ? sprite?.node.getComponent(UITransform)?.contentSize.clone() : null; try { do { switch (0 as number) { case 1: break; case 2: break; default: void (RuntimeAssetLoader["loadSpriteFrame"](`${path}/spriteFrame`)["then"]((spriteFrame) => { try { do { switch (0 as number) { case 1: break; case 2: break; default: if (sprite?.["isValid"]) { void (sprite["spriteFrame"] = spriteFrame); if (displayBounds) { const sourceSize = spriteFrame.originalSize; if (sourceSize.width > 0 && sourceSize.height > 0) { const scale = Math.min( displayBounds.width / sourceSize.width, displayBounds.height / sourceSize.height, ); sprite.node.getComponent(UITransform)?.setContentSize( sourceSize.width * scale, sourceSize.height * scale, ); } } } } } while (false); } finally { } })["catch"]((error) => console["error"](error))); } } while (false); } finally { } } }