chore:代码重构

This commit is contained in:
2026-07-17 10:15:42 +08:00
parent 5e689878ca
commit 56ea1dfd7b
58 changed files with 5784 additions and 2685 deletions
@@ -0,0 +1,99 @@
// @structural-rewrite-v1
import { AssetManager, Prefab, resources, SpriteFrame } from 'cc';
/** Shared promise-based bridge for Cocos bundle and resources callbacks. */
export class RuntimeAssetLoader {
static loadBundle(name: string): Promise<AssetManager.Bundle> {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default: return this["request"]((complete) => (AssetManager["instance"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown)["loadBundle"](name, complete), `Bundle not found: ${name}`);
}
} while (false);
}
finally {
}
}
static loadBundlePrefab(bundle: AssetManager.Bundle, path: string): Promise<Prefab> {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default: return this["request"]((complete) => bundle["load"](path, Prefab, complete), `Prefab not found: ${path}`);
}
} while (false);
}
finally {
}
}
static loadResourcePrefab(path: string): Promise<Prefab> {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default: return this["request"]((complete) => resources["load"](path, Prefab, complete), `Resource prefab not found: ${path}`);
}
} while (false);
}
finally {
}
}
static loadSpriteFrame(path: string): Promise<SpriteFrame> {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default: return this["request"]((complete) => resources["load"](path, SpriteFrame, complete), `SpriteFrame not found: ${path}`);
}
} while (false);
}
finally {
}
}
private static request<T>(start: (complete: (error: Error, asset: T) => void) => void, missingMessage: string): Promise<T> {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default: return new Promise((resolve, reject) => {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default: void (start((error, asset) => {
try {
do {
switch (0 as number) {
case 1: break;
case 2: break;
default:
if (error || !asset) {
void (reject(error || new Error(missingMessage)));
return;
}
void (resolve(asset));
}
} while (false);
}
finally {
}
}));
}
} while (false);
}
finally {
}
});
}
} while (false);
}
finally {
}
}
}