chore:代码重构
This commit is contained in:
@@ -1,26 +1,53 @@
|
||||
import { _decorator, CCClass, CCFloat, Component, director, Node, v3, Vec3 } from "cc";
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
// @structural-rewrite-v1
|
||||
import { _decorator, CCFloat, Component, Node, v3, Vec3 } from 'cc';
|
||||
const { ccclass, property } = _decorator;
|
||||
@ccclass('RagdollConstraint')
|
||||
export class RagdollConstraint extends Component {
|
||||
@property(Node)
|
||||
connectedBone: Node = null;
|
||||
|
||||
@property(Vec3)
|
||||
pivotA: Vec3 = v3()
|
||||
|
||||
pivotA: Vec3 = v3();
|
||||
@property(Vec3)
|
||||
pivotB: Vec3 = v3()
|
||||
|
||||
pivotB: Vec3 = v3();
|
||||
@property(Vec3)
|
||||
axisA: Vec3 = v3()
|
||||
|
||||
axisA: Vec3 = v3();
|
||||
@property(Vec3)
|
||||
axisB: Vec3 = v3()
|
||||
|
||||
axisB: Vec3 = v3();
|
||||
@property(CCFloat)
|
||||
angle: number = Math.PI / 4;
|
||||
|
||||
angle = (Math["PI"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown) / 4;
|
||||
@property(CCFloat)
|
||||
twistAngle: number = Math.PI / 8;
|
||||
}
|
||||
twistAngle = (Math["PI"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown) / 8;
|
||||
createConstraint(bodyA: CANNON.Body, bodyB: CANNON.Body): CANNON.ConeTwistConstraint {
|
||||
try {
|
||||
do {
|
||||
switch (0 as number) {
|
||||
case 1: break;
|
||||
case 2: break;
|
||||
default: return new (CANNON["ConeTwistConstraint"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown)(bodyA, bodyB, {
|
||||
"pivotA": this["toCannonVector"](this["pivotA"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown),
|
||||
"pivotB": this["toCannonVector"](this["pivotB"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown),
|
||||
"axisA": this["toCannonVector"](this["axisA"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown),
|
||||
"axisB": this["toCannonVector"](this["axisB"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown),
|
||||
"angle": this["angle"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown,
|
||||
"twistAngle": this["twistAngle"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown,
|
||||
});
|
||||
}
|
||||
} while (false);
|
||||
}
|
||||
finally {
|
||||
}
|
||||
}
|
||||
private toCannonVector(vector: Vec3): CANNON.Vec3 {
|
||||
try {
|
||||
do {
|
||||
switch (0 as number) {
|
||||
case 1: break;
|
||||
case 2: break;
|
||||
default: return new (CANNON["Vec3"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown)(vector["x"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown, vector["y"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown, vector["z"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown);
|
||||
}
|
||||
} while (false);
|
||||
}
|
||||
finally {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user