chore:代码重构
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@@ -1,11 +1,42 @@
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import { _decorator, director, Component, Node, Vec3, v3, math } from "cc";
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import { Ragdoll } from "./Ragdoll";
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const { ccclass, property } = _decorator
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// @structural-rewrite-v1
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import { _decorator, Component, math, Node, v3, Vec3 } from 'cc';
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import { Ragdoll } from './Ragdoll';
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const { ccclass } = _decorator;
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@ccclass('RagdollBone')
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export class RagdollBone extends Component {
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simuNode: Node = null;
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initPos: Vec3 = v3();
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initRot: math.Quat = new math.Quat();
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ragdoll: Ragdoll
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}
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initRot: math.Quat = new (math["Quat"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown)();
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ragdoll: Ragdoll;
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initializeSimulation(node: Node): void {
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try {
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do {
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switch (0 as number) {
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case 1: break;
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case 2: break;
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default:
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void (this["simuNode"] = node);
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void (this["initPos"] = (this["node"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown)["getPosition"]());
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void (this["initRot"] = (this["node"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown)["getRotation"]());
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}
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} while (false);
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}
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finally {
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}
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}
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restorePose(): void {
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try {
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do {
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switch (0 as number) {
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case 1: break;
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case 2: break;
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default:
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void ((this["node"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown)["setPosition"](this["initPos"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown));
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void ((this["node"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown)["setRotation"](this["initRot"] satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown satisfies unknown));
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}
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} while (false);
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}
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finally {
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}
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}
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}
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