chore:剔除无关内容
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@@ -1,4 +1,4 @@
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import { _decorator, animation, Animation, AnimationComponent, Button, Component, EventTouch, Input, input, instantiate, Label, math, Node, Prefab, randomRange, randomRangeInt, screen, Screen, sys, tween, Vec2, Vec3, view } from 'cc';
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import { _decorator, animation, Animation, AnimationComponent, Button, Component, EventTouch, Input, input, instantiate, Label, math, Node, Prefab, randomRange, randomRangeInt, screen, Screen, tween, Vec2, Vec3, view } from 'cc';
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import { PanelBase } from '../framework/ui/PanelBase';
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import { FPSCameraController } from '../FPSCameraController';
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import { GameController } from '../GameController';
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@@ -137,14 +137,8 @@ export class PlayPanel extends PanelBase {
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}
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onClickQingBao() {
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if (sys.platform == sys.Platform.BYTEDANCE_MINI_GAME) {
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tt.reportAnalytics('use_prop', {
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level: GameController.getInstance().curLevel.levelIndex,
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});
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}
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AudioMgr.inst.playOneShot(AssetController.instance.click)
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SdkMgr.instance.playerRewardAds(() => {
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SdkMgr.instance.requestReward(() => {
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UIManager.instance.openPanel(QingBaoPanel)
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this.closeTip()
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@@ -165,14 +159,8 @@ export class PlayPanel extends PanelBase {
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offset: Vec2
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onClickSaoMiao() {
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if (sys.platform == sys.Platform.BYTEDANCE_MINI_GAME) {
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tt.reportAnalytics('use_prop', {
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level: GameController.getInstance().curLevel.levelIndex,
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});
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}
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AudioMgr.inst.playOneShot(AssetController.instance.click)
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SdkMgr.instance.playerRewardAds(() => {
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SdkMgr.instance.requestReward(() => {
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this.saoMiaoTip.active = true
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GameController.getInstance().curLevel.SetSaoMiaoTarget()
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this.offset = new Vec2(randomRange(-200, 200), randomRange(-200, 200))
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