init
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2026-7-14 11:35:20 - log: Load engine in D:\ProgramData\cocos\editors\Creator\3.8.3\resources\resources\3d\engine
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2026-7-14 11:35:20 - log: Profile changed: engine (modules.includeModules: 2d,3d,animation,audio,base,gfx-webgl,marionette,meshopt,particle,physics-cannon,primitive,profiler,skeletal-animation,tween,ui)
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2026-7-14 11:35:20 - log: Register native engine in D:\ProgramData\cocos\editors\Creator\3.8.3\resources\resources\3d\engine\native
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2026-7-14 11:35:21 - log: Request namespace: device-list
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2026-7-14 11:35:28 - warn: failed to connect login server due to request timeout
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2026-7-14 11:35:55 - log: [Scene] meshopt wasm decoder initialized
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2026-7-14 11:35:55 - log: [Scene] [box2d]:box2d wasm lib loaded.
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2026-7-14 11:35:55 - log: [Scene] [bullet]:bullet wasm lib loaded.
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2026-7-14 11:35:55 - log: [Scene] [PHYSICS]: using builtin.
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2026-7-14 11:35:55 - log: [Scene] Cocos Creator v3.8.3
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2026-7-14 11:35:55 - info: [Scene] Forward render pipeline initialized.
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2026-7-14 11:35:55 - log: [Scene] [PHYSICS]: switch from builtin to cannon.js.
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2026-7-14 11:35:55 - log: [Scene] [PHYSICS2D]: switch from box2d-wasm to builtin.
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