This commit is contained in:
2026-07-14 11:44:07 +08:00
commit 4409c7b031
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import { _decorator, Component } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('SingletonBase')
export abstract class SingletonBase<T extends Component> extends Component {
private static _instance: any = null;
public static getInstance<T extends Component>(this: new () => T): T {
if ((this as any)._instance === null) {
return null
}
return (this as any)._instance;
}
protected onLoad(): void {
if ((this.constructor as any)._instance) {
this.node.destroy();
return;
}
(this.constructor as any)._instance = this;
}
protected onDestroy(): void {
if ((this.constructor as any)._instance === this) {
(this.constructor as any)._instance = null;
}
}
}
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{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "983a715a-eeef-4200-b74e-dd8bcedd02d9",
"files": [],
"subMetas": {},
"userData": {}
}
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{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "cb900d01-52b7-475d-b554-7090c0bcd1b0",
"files": [],
"subMetas": {},
"userData": {}
}
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import { _decorator, Component, easing, Node, tween, Vec2, Vec3 } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('MoveComponent')
export class MoveComponent extends Component {
@property
startPos: Vec3 = new Vec3(0, 0, 0);
@property
endPos: Vec3 = new Vec3(0, 0, 0);
@property
delay: number = 0;
@property
moveTimer: number = 0;
@property({ displayName: "线性" })
line: boolean = true;
@property({ displayName: "先慢后快" })
sineIn: boolean = true;
@property({ displayName: "先快后慢" })
sineOut: boolean = true;
@property({ displayName: "设置为初始值" })
setToStart: boolean = false;
protected onEnable(): void {
console.log("触发动画z")
let easeFunc = easing.linear;
if (this.sineIn) {
easeFunc = easing.sineIn
}
if (this.sineOut) {
easeFunc = easing.sineOut
}
if (this.setToStart) {
this.node.setPosition(this.startPos)
}
tween(this.node)
.delay(this.delay)
.call(() => {
this.node.setPosition(this.startPos)
})
.to(this.moveTimer, { position: this.endPos }, { easing: easeFunc })
.start()
}
}
@@ -0,0 +1,9 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "19cd6700-3735-446f-8b08-79fed0ed5cb3",
"files": [],
"subMetas": {},
"userData": {}
}
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import { _decorator, Component, easing, Node, tween, Vec2, Vec3 } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('ScaleComponent')
export class ScaleComponent extends Component {
@property
startPos: Vec3 = new Vec3(0, 0, 0);
@property
endPos: Vec3 = new Vec3(1, 1, 1);
@property
delay: number = 0;
@property
moveTimer: number = 0.1;
@property({ displayName: "线性" })
line: boolean = true;
@property({ displayName: "先慢后快" })
sineIn: boolean = true;
@property({ displayName: "先快后慢" })
sineOut: boolean = true;
@property({ displayName: "设置为初始值" })
setToStart: boolean = false;
protected onEnable(): void {
let easeFunc = easing.linear;
if (this.sineIn) {
easeFunc = easing.sineIn
}
if (this.sineOut) {
easeFunc = easing.sineOut
}
if (this.setToStart) {
this.node.setScale(this.startPos)
}
tween(this.node)
.delay(this.delay)
.call(() => {
this.node.setScale(this.startPos)
})
.to(this.moveTimer, { scale: this.endPos }, { easing: easeFunc })
.start()
}
}
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{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "f63e6af0-009f-444e-a875-237d4f0f0dec",
"files": [],
"subMetas": {},
"userData": {}
}
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{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "041bfa80-d8ec-4950-bf85-5d4ba663e36f",
"files": [],
"subMetas": {},
"userData": {}
}
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{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "55d8c43c-f2ec-4534-b019-963d3660e12b",
"files": [],
"subMetas": {},
"userData": {}
}
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//AudioMgr.ts
import { Node, AudioSource, AudioClip, resources, director } from 'cc';
/**
* @en
* this is a sington class for audio play, can be easily called from anywhere in you project.
* @zh
* 这是一个用于播放音频的单件类,可以很方便地在项目的任何地方调用。
*/
export class AudioMgr {
private static _inst: AudioMgr;
public static get inst(): AudioMgr {
if (this._inst == null) {
this._inst = new AudioMgr();
}
return this._inst;
}
private _soundAudioSource: AudioSource;
private _musicAudioSource: AudioSource;
// private _soundaudioSource: AudioSource;
constructor() {
//@en create a node as audioMgr
//@zh 创建一个节点作为 audioMgr
let audioMgr = new Node();
audioMgr.name = '__audioMgr__';
//@en add to the scene.
//@zh 添加节点到场景
director.getScene().addChild(audioMgr);
//@en make it as a persistent node, so it won't be destroied when scene change.
//@zh 标记为常驻节点,这样场景切换的时候就不会被销毁了
director.addPersistRootNode(audioMgr);
//@en add AudioSource componrnt to play audios.
//@zh 添加 AudioSource 组件,用于播放音频。
this._soundAudioSource = audioMgr.addComponent(AudioSource);
this._musicAudioSource = audioMgr.addComponent(AudioSource);
}
public get soundAudioSource() {
return this._soundAudioSource;
}
public get musicAudioSource() {
return this._musicAudioSource;
}
/**
* @en
* play short audio, such as strikes,explosions
* @zh
* 播放短音频,比如 打击音效,爆炸音效等
* @param sound clip or url for the audio
* @param volume
*/
playOneShot(sound: AudioClip | string, volume: number = 1.0) {
if (sound instanceof AudioClip) {
this._soundAudioSource.playOneShot(sound, (this.muteSound ? 0 : 1) * volume);
}
else {
resources.load(sound, (err, clip: AudioClip) => {
if (err) {
console.log(err);
}
else {
this._soundAudioSource.playOneShot(clip, (this.muteSound ? 0 : 1) * volume);
}
});
}
}
/**
* @en
* play long audio, such as the bg music
* @zh
* 播放长音频,比如 背景音乐
* @param sound clip or url for the sound
* @param volume
*/
play(sound: AudioClip, isLoop: boolean = true, volume: number = 1.0) {
if (sound instanceof AudioClip) {
this.musicAudioSource.stop();
this.musicAudioSource.clip = sound;
this.musicAudioSource.loop = isLoop
this.musicAudioSource.play();
this.musicAudioSource.volume = (this.muteMusic ? 0 : 1) * volume;
}
else {
resources.load(sound, (err, clip: AudioClip) => {
if (err) {
console.log(err);
}
else {
this.musicAudioSource.clip = clip;
this.musicAudioSource.play();
this.musicAudioSource.volume = (this.muteMusic ? 0 : 1) * volume;
}
});
}
}
muteMusic: boolean = false
muteSound: boolean = false
activeMusic(active: boolean) {
this.musicAudioSource.volume = active ? 1 : 0
this.muteMusic = !active
}
activeSound(active: boolean) {
this.soundAudioSource.volume = active ? 1 : 0
this.muteSound = !active
}
/**
* stop the audio play
*/
stop() {
this._soundAudioSource.stop();
this._musicAudioSource.stop();
}
/**
* pause the audio play
*/
pause() {
this._soundAudioSource.pause();
this._musicAudioSource.pause();
}
/**
* resume the audio play
*/
resume() {
this._soundAudioSource.play();
this._musicAudioSource.play();
}
}
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{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "6a056372-7417-4161-8ac0-a9a85b0827de",
"files": [],
"subMetas": {},
"userData": {}
}
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{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "11ac2b62-4bd2-4687-ac60-dd58493d189a",
"files": [],
"subMetas": {},
"userData": {}
}
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import { _decorator, Component, js, JsonAsset, Node, resources, TypeScript } from 'cc';
import { SingletonBase } from '../SingletonBase';
import { setClassName } from '../../data/ConfigData';
const { ccclass, property } = _decorator;
@ccclass('DataMgr')
export class DataMgr extends SingletonBase<DataMgr> {
protected start(): void {
setClassName()
this.initAllConfig()
}
datas: Map<string, Array<any>> = new Map();
createInstance(className: string): any {
const Constructor = (window as any).ConfigData[className];
if (typeof Constructor === 'function') {
return new Constructor();
} else {
console.error(`Class ${className} is not a constructor`);
return null;
}
}
initAllConfig() {
resources.loadDir(`data`, null, null, (err, assets) => {
for (let i = 0; i < assets.length; i++) {
let jsonAsset = assets[i] as JsonAsset
let className = jsonAsset.name
let array = new Array<any>()
// this.datas.set((window as any)[className].name, array)
console.log("是否有类", (window as any).ConfigData, className, (window as any).ConfigData[className])
this.datas.set(js.getClassName((window as any).ConfigData[className]), array)
console.log("设置data", className, js.getClassName((window as any).ConfigData[className]))
for (let j = 0; j < jsonAsset.json.length; j++) {
let myClassInstance = new (window as any).ConfigData[className]();
let targetData: Record<string, any> = jsonAsset.json[j]
this.initDataItem(myClassInstance, targetData)
array.push(myClassInstance)
}
}
});
}
public GetDataById<T>(dataClass: new () => T, id: number): T {
let name = js.getClassName(dataClass)
console.log("GetDataById", name)
let datas = this.datas.get(name) as Array<T>
for (let i = 0; i < datas.length; i++) {
if (datas[i].id == id) {
return datas[i]
}
}
}
initDataItem(obj, record: Record<string, any>) {
for (const key in record) {
if (record.hasOwnProperty(key) && obj.hasOwnProperty(key)) {
obj[key] = record[key];
}
}
}
public GetDatas<T>(dataClass: new () => T): Array<T> {
let name = js.getClassName(dataClass)
console.log(this.datas.get(name))
console.log(dataClass)
console.log(name)
console.log(this.datas)
return this.datas.get(name) as Array<T>
}
}
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{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "70a16c4c-5e41-460a-87b0-4b4090db6c3c",
"files": [],
"subMetas": {},
"userData": {}
}
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import { _decorator, Component, math, Node, EventTarget } from 'cc';
import { EventCenter } from '../../EventCenter';
import { AudioMgr } from '../audio/AudioMgr';
import { Config } from '../../data/GameConfig';
const { ccclass, property } = _decorator;
const eventTarget = new EventTarget();
@ccclass('LocalSaveMgr')
export class LocalSaveMgr extends Component {
static instance: LocalSaveMgr;
playerData: PlayerData = null
protected onLoad(): void {
LocalSaveMgr.instance = this
let value = localStorage.getItem("playerData")
if (value != null || value != "") {
this.playerData = new PlayerData()
try {
this.playerData.jsonDataInit(JSON.parse(value))
} catch (err) {
//…
}
} else {
this.playerData = new PlayerData()
}
this.initSound()
}
passLevel() {
this.playerData.levelIndex += 1
this.save()
}
addCoin(count: number) {
console.log("addCoin", count)
this.playerData.coin += count
EventCenter.coinCountChange.emit("coinCountChange")
this.save()
}
save() {
localStorage.setItem("playerData", JSON.stringify(this.playerData))
}
clearData() {
localStorage.clear()
}
initSound() {
AudioMgr.inst.activeSound(!this.playerData.muteSound)
AudioMgr.inst.activeMusic(!this.playerData.muteMusic)
}
activeSound(active: boolean) {
this.playerData.muteSound = !active
AudioMgr.inst.activeSound(active)
this.save()
}
activeMusic(active: boolean) {
this.playerData.muteMusic = !active
AudioMgr.inst.activeMusic(active)
this.save()
}
equipWeapon(index: number) {
this.playerData.equipedWeapon = index
this.save()
}
buyWeapon(index: number) {
this.playerData.ownWeapon.push(index)
console.log("购买武器", index, this.playerData.ownWeapon[this.playerData.ownWeapon.length - 1])
this.save()
}
timerAddPower(count: number) {
this.playerData.power += count
if (this.playerData.power > Config.maxHp) {
this.playerData.power = Config.maxHp
}
EventCenter.powerChange.emit("powerChange")
this.save()
}
usePower() {
this.playerData.power -= 1
EventCenter.powerChange.emit("powerChange")
this.save()
}
setSideTip() {
this.playerData.haveGetSideReward = true
this.save()
}
adsAddPower() {
this.playerData.power += 3
EventCenter.powerChange.emit("powerChange")
this.save()
}
completeTutorial() {
this.playerData.haveTutorial = true
this.save()
}
getPowerCD() {
let passTime = (Date.now() - this.playerData.lastAddPowerTimer) / 1000
return Config.powerCD - passTime
}
setShareTime() {
const date: Date = new Date();
const dayOfMonth: number = date.getDate();
this.playerData.day = dayOfMonth
this.save()
console.log(dayOfMonth)
}
protected update(dt: number): void {
if (this.playerData.power < Config.maxHp) {
if (this.playerData.isOnTimerRun == false) {
this.playerData.isOnTimerRun = true
this.playerData.lastAddPowerTimer = Date.now()
this.save()
}
if (this.playerData.isOnTimerRun) {
let passTime = (Date.now() - this.playerData.lastAddPowerTimer) / 1000
// console.log(passTime)
if ((passTime > Config.powerCD)) {
console.log("倒计时足够")
this.playerData.lastAddPowerTimer = Date.now()
this.timerAddPower(Math.floor(passTime / Config.powerCD))
}
if (this.playerData.power >= Config.maxHp) {
console.log("体力超过上线")
this.playerData.isOnTimerRun = false
this.save()
}
}
}
}
}
class PlayerData {
muteMusic: boolean = false
muteSound: boolean = false
levelIndex: number = 1
equipedWeapon: number = 1
power: number = Config.maxHp
coin: number = 100
ownWeapon: number[] = [1]
lastAddPowerTimer: number = null
isOnTimerRun: boolean = false
haveGetSideReward: boolean = false
haveShare: boolean = false
haveTutorial: boolean = false
day: number = -1
jsonDataInit(obj) {
if (obj == null) return
if (obj.muteMusic != null)
this.muteMusic = obj.muteMusic
if (obj.muteSound != null)
this.muteSound = obj.muteSound
if (obj.levelIndex != null)
this.levelIndex = obj.levelIndex
if (obj.equipedWeapon != null)
this.equipedWeapon = obj.equipedWeapon
if (obj.ownWeapon != null)
this.ownWeapon = obj.ownWeapon
if (obj.coin != null)
this.coin = obj.coin
if (obj.lastAddPowerTimer != null)
this.lastAddPowerTimer = obj.lastAddPowerTimer
if (obj.power != null)
this.power = obj.power
if (obj.isOnTimerRun != null)
this.isOnTimerRun = obj.isOnTimerRun
if (obj.haveGetSideReward != null)
this.haveGetSideReward = obj.haveGetSideReward
if (obj.haveShare != null)
this.haveShare = obj.haveShare
if (obj.day != null)
this.day = obj.day
if (obj.haveTutorial != null)
this.haveTutorial = obj.haveTutorial
}
}
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{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "f0143096-0558-4925-a73a-0b91753e5038",
"files": [],
"subMetas": {},
"userData": {}
}
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{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "15e0e6aa-552c-4d01-b773-6ed04a74f944",
"files": [],
"subMetas": {},
"userData": {}
}
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import { _decorator, Component, director, game, Node, sys } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('DYSdk')
export class DYSdk extends Component {
@property({ displayName: "bannner广告uid" })
bannerId: string = "test";
@property({ displayName: "视频奖励广告uid" })
videoUid: string = "test";
@property({ displayName: "插屏广告uid" })
interstitialUid: string = "test";
@property({ displayName: "分享图url" })
shareImageUrl: string = "https://mmocgame.qpic.cn/wechatgame/fNvVoACuBEOmNhzE802RLqnUuQyZ4rXTicDqz7OlVKypjYcHHo7nyfoYe7Urvdk6T/0";
@property({ displayName: "分享tile文本" })
shareTilt: string = "分享文本";
bannerAdv = null
videoAdv = null
interstitialAd = null
static instance: DYSdk;
protected onLoad(): void {
DYSdk.instance = this
}
successCallback = null
failedCallback = null
initBanner() {
let winSize = window["tt"].getSystemInfoSync();//获取像素size
// 创建 Banner 广告实例,提前初始化
let bannerWidth = 300
let bannerHeight = 80
console.error("bannerId:", this.bannerId)
this.bannerAdv = window["tt"].createBannerAd({
adUnitId: this.bannerId,//传入自己的id,此处为banner广告位ID
adIntervals: 30,//定时刷新,最低30S
style: {
left: (winSize.windowWidth - bannerWidth) / 2,
top: winSize.windowHeight - bannerHeight,
width: bannerWidth,
},
})
//重新定banner位置
this.bannerAdv.onResize((res) => {
this.bannerAdv.style.top = winSize.windowHeight - this.bannerAdv.style.realHeight - 1;
})
this.bannerAdv.onError((err) => {
console.log("banner", err);
})
}
navigateToScene() {
window["tt"].navigateToScene({
scene: 'sidebar',
fail: console.log,
success: console.log
})
}
initVideo() {
let self = this
// 创建激励视频广告实例,提前初始化
console.log("激励视频广告id:", this.videoUid)
this.videoAdv = window["tt"].createRewardedVideoAd({
adUnitId: this.videoUid//传入自己的id,此处为视频广告位ID
})
this.videoAdv.onLoad(() => {
console.log("广告加载完成");
});
this.videoAdv.onError(() => {
console.log("广告错误");
if (self.failedCallback) {
self.failedCallback();
}
});
function listener(res) {
if (res && res.isEnded) {
if (self.successCallback) {
self.successCallback();
self.successCallback = null
}
} else {
if (self.failedCallback) {
self.failedCallback();
self.failedCallback = null
}
}
}
this.videoAdv.onClose(listener); //这里监听广告的close 事件
}
initInterstitial() {
if (window["tt"].createInterstitialAd) {
console.error("插屏广告id:", this.interstitialUid)
this.interstitialAd = window["tt"].createInterstitialAd({
adUnitId: this.interstitialUid//传入自己的id,此处为插屏广告位ID
})
}
}
init() {
if (sys.platform == sys.Platform.BYTEDANCE_MINI_GAME) {
this.initBanner()
this.initVideo()
// 创建插屏广告实例,提前初始化
this.initInterstitial()
this.passivityShare()
window["tt"].onShow(op => {
if (op.location == "sidebar_card") {
console.log("应用侧边栏启动");
}
console.log("监听应用启动", op);
});
}
}
// 主动分享
public initativeShare(callBack?: any) {
let shareTitle = this.shareTilt
let imageUrl = this.shareImageUrl
// 主动拉起转发,进入选择通讯录界面
window["tt"].shareAppMessage({
// 转发标题, 没有则默认使用小游戏的昵称
title: shareTitle,
// 图片链接,
imageUrl: imageUrl
});
}
passivityShare(callBack?: any) {
// 授权显示菜单
window["tt"].showShareMenu({
withShareTicket: false,
// 显示菜单
menus: ['shareAppMessage', 'shareTimeline'],
success: (res) => {
console.log("开始被动转发shareMenu成功");
},
fail: () => {
console.log("开始被动转发shareMenu失败");
}
});
}
showBanner() {
this.bannerAdv.show()
}
hideBanner() {
this.bannerAdv.hide()
}
showInterstitial() {
// 在适合的场景显示插屏广告
if (this.interstitialAd) {
this.interstitialAd.show().catch((err) => {
console.error(err)
})
}
}
showVideo(successCallback, failCallback) {
// 用户触发广告后,显示激励视频广告
let self = this
this.successCallback = successCallback
this.failedCallback = failCallback
self.videoAdv.onError((res) => {
console.log('广告出错监听', res)
})
// /**展示 */
self.videoAdv
.show()
.then(() => {
})
.catch(err => {
console.log('打印激励视频错误', err)
// 可以手动加载一次
self.videoAdv.load().then(() => {
// 加载成功后需要再显示广告
return self.videoAdv.show();
});
});
}
}
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{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "e50a24d5-8754-4829-87a9-f39e0213fe5e",
"files": [],
"subMetas": {},
"userData": {}
}
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import { _decorator, Button, Component, director, game, Label, Node, sys, Tween } from 'cc';
import { WXSdk } from './WXSdk';
import { DYSdk } from './DYSdk';
import { AudioMgr } from '../audio/AudioMgr';
const { ccclass, property } = _decorator;
@ccclass('SdkMgr')
export class SdkMgr extends Component {
static instance: SdkMgr;
protected onLoad(): void {
SdkMgr.instance = this
}
protected start(): void {
this.init()
}
init() {
if (sys.platform == sys.Platform.WECHAT_GAME) {
WXSdk.instance.init()
} else if (sys.platform == sys.Platform.BYTEDANCE_MINI_GAME) {
DYSdk.instance.init()
}
}
playerRewardAds(successCallBack) {
AudioMgr.inst.pause()
director.pause()
console.log("广告开启", "pause")
let callBack = () => {
console.log("广告开启", "resume")
if (successCallBack != null)
successCallBack()
director.resume()
AudioMgr.inst.resume()
}
let failCallback = () => {
director.resume()
AudioMgr.inst.resume()
}
if (sys.platform == sys.Platform.WECHAT_GAME) {
WXSdk.instance.showVideo(callBack, failCallback)
} else if (sys.platform == sys.Platform.BYTEDANCE_MINI_GAME) {
DYSdk.instance.showVideo(callBack, failCallback)
} else {
callBack()
}
}
initativeShare() {
if (sys.platform == sys.Platform.WECHAT_GAME) {
WXSdk.instance.initativeShare()
} else if (sys.platform == sys.Platform.BYTEDANCE_MINI_GAME) {
DYSdk.instance.initativeShare()
}
}
showBanner() {
if (sys.platform == sys.Platform.WECHAT_GAME) {
WXSdk.instance.showBanner()
} else if (sys.platform == sys.Platform.BYTEDANCE_MINI_GAME) {
DYSdk.instance.showBanner()
}
}
hideBanner() {
if (sys.platform == sys.Platform.WECHAT_GAME) {
WXSdk.instance.hideBanner()
} else if (sys.platform == sys.Platform.BYTEDANCE_MINI_GAME) {
DYSdk.instance.hideBanner()
}
}
showInterstitial() {
if (sys.platform == sys.Platform.WECHAT_GAME) {
WXSdk.instance.showInterstitial()
} else if (sys.platform == sys.Platform.BYTEDANCE_MINI_GAME) {
DYSdk.instance.showInterstitial()
}
}
}
@@ -0,0 +1,9 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "6fbd6471-03d7-4ecc-911a-a30c321f573a",
"files": [],
"subMetas": {},
"userData": {}
}
+193
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import { _decorator, Component, director, game, Node, sys } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('WXSdk')
export class WXSdk extends Component {
@property({ displayName: "原生广告uid" })
bannerId: string = "";
@property({ displayName: "视频奖励广告uid" })
videoUid: string = "";
@property({ displayName: "插屏广告uid" })
interstitialUid: string = "";
@property({ displayName: "分享图url" })
shareImageUrl: string = "https://mmocgame.qpic.cn/wechatgame/fNvVoACuBEOmNhzE802RLqnUuQyZ4rXTicDqz7OlVKypjYcHHo7nyfoYe7Urvdk6T/0";
@property({ displayName: "分享tile文本" })
shareTilt: string = "超好玩解压停车场";
bannerAdv = null
videoAdv = null
interstitialAd = null
static instance: WXSdk;
protected onLoad(): void {
WXSdk.instance = this
}
successCallback = null
initBanner() {
let winSize = wx.getSystemInfoSync();//获取像素size
let bannerWidth = 300
let bannerHeight = 80
// 创建 原生模板 广告实例,提前初始化
let CustomAd = wx.createCustomAd({
adUnitId: 'adunit-dbdd10d1ca3690d2',
style: {
left: (winSize.windowWidth - bannerWidth) / 2,
top: winSize.windowHeight - bannerHeight,
width: bannerWidth,
}
})
// // 在适合的场景显示 原生模板 广告
// CustomAd.show()
// 监听 原生模板 广告错误事件
CustomAd.onError(err => {
console.error(err.errMsg)
});
this.bannerAdv = CustomAd
}
initVideo() {
// 创建激励视频广告实例,提前初始化
this.videoAdv = wx.createRewardedVideoAd({
adUnitId: this.videoUid//传入自己的id,此处为视频广告位ID
})
}
initInterstitial() {
if (wx.createInterstitialAd) {
this.interstitialAd = wx.createInterstitialAd({
adUnitId: this.interstitialUid//传入自己的id,此处为插屏广告位ID
})
}
}
init() {
if (sys.platform == sys.Platform.WECHAT_GAME) {
this.initBanner()
this.initVideo()
// 创建插屏广告实例,提前初始化
this.initInterstitial()
this.passivityShare()
}
}
// 主动分享
public initativeShare(callBack?: any) {
let shareTitle = this.shareTilt
let imageUrl = this.shareImageUrl
// 主动拉起转发,进入选择通讯录界面
wx.shareAppMessage({
// 转发标题, 没有则默认使用小游戏的昵称
title: shareTitle,
// 图片链接,
imageUrl: imageUrl
});
}
passivityShare(callBack?: any) {
// 授权显示菜单
wx.showShareMenu({
withShareTicket: false,
// 显示菜单
menus: ['shareAppMessage', 'shareTimeline'],
success: (res) => {
console.log("开始被动转发shareMenu成功");
},
fail: () => {
console.log("开始被动转发shareMenu失败");
}
});
let shareTitle = this.shareTilt
let imageUrl = this.shareImageUrl
// 好友点击回调
wx.onShareAppMessage(() => {
return {
// 转发标题, 没有则默认使用小游戏的昵称
title: shareTitle,
// 图片链接,
imageUrl: imageUrl
};
});
// 朋友圈点击回调
wx.onShareTimeline(() => {
return {
title: shareTitle,
imageUrl: imageUrl
};
});
}
showBanner() {
this.bannerAdv.show()
}
hideBanner() {
this.bannerAdv.hide()
}
showInterstitial() {
// 在适合的场景显示插屏广告
if (this.interstitialAd) {
this.interstitialAd.show().catch((err) => {
console.error(err)
})
}
}
showVideo(successCallback, failCallback) {
// 用户触发广告后,显示激励视频广告
if (this.videoUid == "test" || this.videoUid == "") {
successCallback()
return
}
let self = this
self.videoAdv.show().catch(() => {
// 失败重试
self.videoAdv.load()
.then(() => self.videoAdv.show())
.catch(err => {
console.log('激励视频 广告显示失败')
failCallback()
})
})
//拉取异常处理
self.videoAdv.onError((err) => {
console.log(err);
failCallback()
})
self.videoAdv.onClose((res) => {
if (!self.videoAdv) return;
self.videoAdv.offClose();//需要清除回调,否则第N次广告会一次性给N个奖励
//关闭
if (res && res.isEnded || res === undefined) {
//正常播放结束,需要下发奖励
successCallback()
} else {
//播放退出,不下发奖励
failCallback()
}
})
}
}
@@ -0,0 +1,9 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "73835816-1977-46d1-ac3b-0a0843758eae",
"files": [],
"subMetas": {},
"userData": {}
}
+9
View File
@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "26379931-a443-4bc5-bcc1-d606bb11c2e5",
"files": [],
"subMetas": {},
"userData": {}
}
+74
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import { _decorator, Component, Node, director, resources, instantiate, Prefab, js } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('PanelBase')
export class PanelBase extends Component {
protected isOpen: boolean = false;
public async open(): Promise<void> {
if (this.isOpen) return;
this.node.active = true
this.isOpen = true;
this.onOpen();
}
static async LoadPanel(prefabPath: string, parentNode: Node) {
let panelNode: Node = null
resources.load(prefabPath, Prefab, (err, prefabAsset) => {
if (prefabAsset) {
const node = instantiate(prefabAsset);
node.parent = parentNode;
node.getComponent(PanelBase).open()
panelNode = node
} else {
console.error(`Failed to load UI prefab: ${prefabPath}`);
}
});
await this.waitUntil(() => panelNode != null);
return panelNode
}
static waitUntil(condition: () => boolean): Promise<void> {
return new Promise((resolve) => {
const checkCondition = () => {
if (condition()) {
resolve(); // 条件成立,结束等待
} else {
// 条件不成立,继续轮询
requestAnimationFrame(checkCondition);
}
};
checkCondition(); // 开始检查条件
});
}
public close(): void {
console.log("close panel", this.node.name)
if (!this.isOpen) return;
if (!this.isValid) return;
if (this.node && this.node.parent) {
this.node.removeFromParent();
this.node.destroy();
this.isOpen = false;
this.onClose();
}
}
protected getPrefabPath(): string {
let panelName = js.getClassName(this)
return `ui/${panelName}`; // 生成预制件路径
}
protected onOpen(): void {
// 子类可以重写此方法以执行打开后的操作
}
protected onClose(): void {
// 子类可以重写此方法以执行关闭后的操作
}
}
@@ -0,0 +1,9 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "54c67e67-8f73-4a8c-9e7d-3b861a5aa6b8",
"files": [],
"subMetas": {},
"userData": {}
}
+49
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@@ -0,0 +1,49 @@
import { _decorator, Component, Node, ResolutionPolicy, screen, Screen, view } from 'cc';
import { WINDOWS } from 'cc/env';
const { ccclass, property } = _decorator;
@ccclass('UIAdapt')
export class UIAdapt extends Component {
start() {
screen.on('window-resize', this.adaptScreenSize, this);
this.adaptScreenSize()
let self = this
this.scheduleOnce(() => {
self.adaptScreenSize()
}, 0.1)
}
adaptScreenSize() {
let screenWidth = view.getViewportRect().width
let screenHeight = view.getViewportRect().height
// let screenWidth = view.getVisibleSize().width;
// let screenHeight = view.getVisibleSize().height;
let screenRatio = screenHeight / screenWidth;
console.log("修改屏幕分辨率", screenRatio, view.getViewportRect(), view)
if (screenRatio > 18 / 9) {
// 适配屏幕高度
console.log("修改屏幕分辨率", "适配高度")
let designWidth = 1080;
let designHeight = screenHeight * (designWidth / screenWidth);
view.setDesignResolutionSize(designWidth, designHeight, ResolutionPolicy.FIXED_WIDTH);
} else if (screenRatio > 16 / 9) {
// 适配屏幕宽度
console.log("修改屏幕分辨率", "适配屏幕宽度")
let designHeight = 1920;
let designWidth = screenWidth * (designHeight / screenHeight);
view.setDesignResolutionSize(designWidth, designHeight, ResolutionPolicy.FIXED_HEIGHT);
} else {
console.log("修改屏幕分辨率", "适配屏幕宽高")
let designWidth = 1080;
let designHeight = screenHeight * (designWidth / screenWidth);
view.setDesignResolutionSize(designWidth, designHeight, ResolutionPolicy.EXACT_FIT);
}
}
}
@@ -0,0 +1,9 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "48e510f8-e35c-4d1b-9af5-c70766c06f36",
"files": [],
"subMetas": {},
"userData": {}
}
+57
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@@ -0,0 +1,57 @@
import { _decorator, Node, director, resources, instantiate, Canvas, Component, js } from 'cc';
import { PanelBase } from './PanelBase';
const { ccclass, property } = _decorator;
@ccclass('UIManager')
export class UIManager extends Component {
static instance: UIManager
private panels: Map<string, PanelBase> = new Map();
@property({ type: Node })
uiRoot: Node = null;
onLoad() {
UIManager.instance = this;
}
// 打开UI面板
public async openPanel<T extends PanelBase>(panelClass: new () => T): Promise<T> {
const panelName = js.getClassName(panelClass);
if (!this.panels.has(panelName)) {
let panelNode = PanelBase.LoadPanel(`ui/${js.getClassName(panelClass)}`, this.uiRoot)
let newPanel = (await panelNode).getComponent(PanelBase)
this.panels.set(panelName, newPanel);
}
const existingPanel = this.panels.get(panelName);
if (existingPanel) {
existingPanel.open();
return existingPanel as T;
}
}
// 关闭UI面板
public closePanel<T extends PanelBase>(panelClass: new () => T): void {
const panelName = js.getClassName(panelClass);
if (this.panels.has(panelName)) {
const panel = this.panels.get(panelName);
if (panel) {
panel.close();
this.panels.delete(panelName);
}
}
}
// 关闭所有面板
public closeAllPanels(): void {
this.panels.forEach(panel => {
console.log("关闭页面", panel.node.name)
panel.close();
});
this.panels.clear();
}
}
@@ -0,0 +1,9 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "9f00c206-3eb4-4ff5-8144-c63b426eebc0",
"files": [],
"subMetas": {},
"userData": {}
}
+62
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@@ -0,0 +1,62 @@
import { _decorator, Button, Component, Node, Sprite, SpriteFrame, Toggle } from 'cc';
import { AudioMgr } from '../audio/AudioMgr';
import { AssetController } from '../../AssetController';
const { ccclass, property } = _decorator;
@ccclass('UISwitcher')
export class UISwitcher extends Component {
toggle: Button
value: boolean
sprite: Sprite;
@property({ type: SpriteFrame })
onSelect: SpriteFrame = null;
@property({ type: SpriteFrame })
onNoSelect: SpriteFrame = null;
protected onLoad(): void {
this.toggle = this.getComponent(Button)
this.sprite = this.getComponent(Sprite)
}
start() {
this.toggle.node.on(Button.EventType.CLICK, this.onClickToggleBtn, this);
}
onSwitchCallBack
addCallBack(callBack) {
this.onSwitchCallBack = callBack
}
SetValue(v: boolean) {
this.value = v
this.switchSprite(this.value)
}
switchSprite(v: boolean) {
if (v) {
this.sprite.spriteFrame = this.onSelect
} else {
this.sprite.spriteFrame = this.onNoSelect
}
}
onClickToggleBtn() {
AudioMgr.inst.playOneShot(AssetController.instance.click)
// AudioMgr.inst.playOneShot(AssetController.instance.buttonClip)
this.value = !this.value
this.switchSprite(this.value)
if (this.onSwitchCallBack != null) {
this.onSwitchCallBack(this.value)
}
}
}
@@ -0,0 +1,9 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "0167bafe-2e3a-4f24-89c3-2b7dbb48fd24",
"files": [],
"subMetas": {},
"userData": {}
}