chore:模型调整
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@@ -48,7 +48,7 @@ export class AssetController extends Component {
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default: if (sprite?.["isValid"]) {
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void (sprite["spriteFrame"] = spriteFrame);
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if (displayBounds) {
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const sourceSize = spriteFrame.originalSize;
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const sourceSize = spriteFrame.rect;
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if (sourceSize.width > 0 && sourceSize.height > 0) {
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const scale = Math.min(
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displayBounds.width / sourceSize.width,
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